Uugh! I don't even want to go into how much of a pain this was to fix up...
All servers are now updated.
All servers how now been updated with the latest updates and features, loot tables are working - including new balancing.
Welcome back to the Blueprints system 🙂
Today's force wipe see's the Blueprints system back in play and with that we have updated all servers, and we go live with Rustin 5x Barren
New server list / specs can be found on https://pinggaming.com
Forced wipe and updates have been applied across all servers.
NEW Added Workbenches
NEW Added Blueprints
NEW Added ice lake monuments to the arctic biome
Added new road generation algorithm
UPDATED Improved world serialization file format
UPDATED More efficient world serialization compression
UPDATED Improved water map encoding
UPDATED Can no longer block ladders with certain barricades (concrete, stone and sandbag)
UPDATED High external walls and gates require some space between parallel walls
UPDATED Vending machine + shopfront cost reduction
UPDATED Locked all items other than default blueprints
UPDATED Improved bus stop and power substation spawn rules
UPDATED T-shirt/longsleeve much cheaper don't require sewing kit
UPDATED Can only repair items with blueprint
FIXED Fixed problems with drinking water from rivers and lakes
FIXED Invisible body no longer casting shadows on viewmodel
FIXED Fixed ambient occlusion around vegetation
FIXED Fixed player shadow projection noticeable on ceilings
FIXED Fixed sky reflection intensity mapping
FIXED Fixed motion blur ignored around on holosight reticle border
- We have updated 10/20x to be straight up 20x
- Extra spawns - around 1000 new spawn points added on each server (no longer just waking up on the beach)
- Skinbox is now enable for VIP's
- Added enhanced hacker detection - as always you can still press F7 if you suspect someone of cheating
NEW Added flare to Ceiling Light
NEW Added "authtimeout" server convar
UPDATED M92, AK47, P250 Have learnable recoil patterns
UPDATED M92, AK47, P250 Aimcone reduced by 80%
UPDATED Riot Helmet no longer requires Sewing kit
UPDATED Plate armor protection increased
UPDATED Bone armor requires Cloth instead of Rope
UPDATED Updated EAC API & SDK
UPDATED Updated multiple item descriptions
UPDATED More garbage collection optimizations
UPDATED Larger coastal player spawn areas
UPDATED Better resource spawning
UPDATED Reduced spawn density of wooden logs by around 30%
UPDATED Reduced distance fog density by at clear weather conditions by 25-50%
FIXED Fixed player names not appearing on skulls
FIXED Fixed duplicate ore nodes around radtowns (requires two server restarts)
FIXED Fixed material LOD pop-in on cliffs and rocks
FIXED Fixed show texel density exploit
FIXED Fixed fuzz in cloth shaders
FIXED Fixed OSX/GL gamma darkening bug
FIXED Terrain texture aliasing/shimmering when aniso=1
REMOVED Removed Recoil Compensation for pattern weapons
REMOVED Removed "gc.interval" convar
REMOVED Removed max draggable from items (except liquids)
All servers are updated and updates are:
Support for global per-sound voice limiting
NEW New shotgun trap sounds
NEW Additional info on world item server logs
NEW Server side held item deploy time verification
NEW Server side cooldown verification for medical tools
NEW Player hack reports now log on server
NEW Sleeping bag now has item condition
NEW Server side violations now report to EAC
NEW Wooden ladder now has item condition
NEW Wooden logs can be harvested for wood
NEW All cacti can be harvested for cloth and cactus flesh
NEW Ore objects now support entity pooling
NEW Ores in the arid biome are slightly covered in sand (similar to snow in the arctic biome)
NEW Added moon phases back
NEW Standardized view shake for all bullet weapons
NEW Added DropBox - External one way depository
NEW Recoil Compensation ( can be disabled with player.recoilcomp false)
NEW Hapis: A new high-end Radtown that can spawn some of the best loot.
NEW Hapis: A bunch of Recyclers and Repair Benches.
NEW Hapis: A few mines where you can find ore nodes and mining-specific loot.
NEW Hapis: Numerous lonewolf/small group caves scattered around the map.
NEW Hapis: Stranded convoy with loot on the north-eastern road.
UPDATED Hapis: Reworked the entire west coast, and some of the inland areas.
UPDATED Hapis: Forest density improvements.
UPDATED Hapis: Reworked the rivers.
UPDATED Hapis: A better waterfall.
UPDATED Hapis: More loot overall in the various radtowns.
UPDATED Hapis: Various other minor improvements.
UPDATED Moved meshes to their own asset bundle
UPDATED Moved viewmodels to the main asset bundle
UPDATED Changed server save file extension from .map.sav to .sav
UPDATED Client side objects no longer have useless nav mesh obstacle components on them
UPDATED Tweaked clutter rock scale so they're not as easily confused with collectibles
UPDATED Skinned items now show their correct icons even with itemskins set to false
UPDATED Moved powerline poles to world layer
UPDATED Doubled floor spike health
UPDATED Pump Shotgun costs 5 less HQM
UPDATED Laser Sight costs 5 less HQM
UPDATED Laser Sight removes aim sway instead of aimcone
UPDATED Laser Sight slightly reduces hip aimcone
UPDATED Thompson costs 10 less HQM
UPDATED Rocket Launcher can fire 50 rockets instead of 20 before breaking
UPDATED Mailbox has a Submit button
UPDATED Can no longer right click to deposit mail items directly into mailbox storage
FIXED Fixed gloss slider not working on roadsign armour in the workshop
FIXED Resources now longer occasionally spawn inside of each other
FIXED Fixed repair being free on some objects
FIXED Aimcones are actually Conical instead of Square (20% more accurate weapons)
FIXED Fixed speedhack false positives when sliding down mountains
FIXED Fixed a number of monument interaction issues that only occurred after a fresh wipe
FIXED Fixed some situations where you could fall through the terrain near military tunnels
FIXED Fixed over-bright particle effects
FIXED Fixed skin tones too dark compared to previous weeks
FIXED Fixed miner hat light intensity
FIXED Fixed heli damage smoke effect lighting
FIXED Fixed heli and cargo plane rotor lighting
FIXED Fixed effect.bloom toggling effect instead of switching quality
REMOVED Removed some tiny trees from the spawn table
REMOVED Removed secondary light reflections on water; e.g. furnace, campfire